Weather
Sector-wide moves change the whole world at once. Seven kinds, their exact thresholds, what they do to the sky and the objects, and how night works.
| Kind | Day | Night | Headline |
|---|---|---|---|
semi-storm | SEMICONDUCTOR STORM | ||
gold-rush | GOLD RUSH | ||
oil-surge | OIL SURGE | ||
rocket-day | ROCKET DAY | ||
sunny | SUNNY | ||
gloom | GLOOM | ||
clear | CLEAR SKIES |
How weather is decided
GET /api/weather fetches quotes for 26 weather tickers (the indexes, the big semis, gold and silver, oil, the space names, a few megacaps, the nuclear and solar names, and the crypto proxies), then walks a list of rules in priority order and stops at the first one that fires. The result is cached 60 seconds. The sandbox asks every five minutes.
| Priority | Kind | Rule | Movers shown |
|---|---|---|---|
| 1 | semi-storm | NVDA, TSM, AMD, MU and AVGO average -3% or worse | the five semis |
| 2 | gold-rush | GLD up 1.5% or more | the one ticker |
| 3 | oil-surge | USO up 3% or more | the one ticker |
| 4 | rocket-day | RKLB, ASTS and LUNR average +4% or more | the three space names |
| 5 | sunny | SPY up 1% or more | the one ticker |
| 6 | gloom | SPY down 1.5% or worse | the one ticker |
| 7 | clear | none of the above | SPY, when it has a quote |
Priority matters. A day where chips are down 4 percent and gold is up 2 is a storm, not a gold rush, because the storm rule comes first.
What each kind does
| Kind | Sky | World |
|---|---|---|
semi-storm | near black tint at 72%; the sun is hidden; the UI on the banner turns light | every object with a semis driver puffs smoke; the storm tune plays |
gold-rush | gold tint at 32% | gold-glow objects get a 1.6 times halo |
oil-surge | orange tint at 40% | the banner says it is good news for rigs |
rocket-day | a 12% white wash | the sky is busy, says the banner |
sunny | warm yellow tint at 22% | sun out, nothing else |
gloom | grey tint at 58%; the sun dims to 45% | everyone walks at three quarters speed; the storm tune plays |
clear | no tint | the banner shrugs |
The ground layers lean toward grey in a storm (42 percent) and in gloom (22 percent), and toward navy at night (50 percent). Stars come out at night and the moon replaces the sun. The banner at the top of the sandbox shows the headline, the detail sentence and up to six movers with their day change.
Day and night
Night is decided by the viewer's local clock, not the market's: from 20:00 to 6:00 the sandbox draws the night sky, halves every weather tint, and plays the night tune regardless of the weather. The sun and moon doodle on the daily page flips a little earlier, at 19:00. For screenshots, the sandbox accepts ?hour=22 to force an hour.